Collada Import/Export Scripts for 3D Studio Max 2011
These scripts were written to export geometry with or without a texture from 3D Studio Max 2011 into the Collada format and then be able to import the Collada file back into 3D Studio Max. I used Maxscript to
create these files and I used the Microsft XML parser that 3D Studio Max makes use of to create and parse the Collada file.
Programming Challenges
The challenging part of this project was working with and understanding the Collada format as it was the first time I had ever used the format. While the Collada format can handle anything from geometry to
animation this very functionality also makes it more complex than simpler formats such as .obj.
Downloads
Download the scripts here:
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